previously on...

The Last Sunset
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The Last Sunset

13th of October, 2017:
A quick work showcasing the modeling sets the folks from Kitbash3D have so masterfully crafted.
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animation (instagram)

All For One
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All For One

1st of October, 2017:
Quick showcase piece for my building displacement pack "vienna_classic". Final displacement is gonna be 16bit, dw.
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Neon Mix Vol.2
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Neon Mix Vol.2

5th of August, 2017:
Album art for Dion Timmer's Neon Mix Vol. 2, released around the Lost Lands Festival.
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Beijing 2050
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Beijing 2050

28th of July, 2017:
Had this incomplete scene lying around... thought I'd make something out of it.
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Overgrown
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Overgrown

25th of July, 2017:
After modeling a building for displacement I thought it was time for another thing. Here it is, I guess.
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Hugeative Tower
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Hugeative Tower

21st of July, 2017:
Using recent texture sets, I created a city environment for Hugeative in time with his new release dropping on Firepower Records.
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Highrise Downside
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Highrise Downside

14th of July, 2017:
New stuff using recent texture sets. Construction site thing! With japanese lettering! Ain't that crazy?
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Ornate Gods
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Ornate Gods

4th of July, 2017:
Made some ornate building displacements. Here's a last minute quick showcase piece.
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Ruined Heavens
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Ruined Heavens

23rd of June, 2017:
My quick recreational take on Ruiner's Prologue Environment.
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1000 Souls
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1000 Souls

19th of June, 2017:
Celebrating 1000 followers on Instagram. Happened a while ago though. Been way too busy. Better late than never.
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The Institute
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The Institute

7th of June, 2017:
Everyday artwork using new building textures I made.
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Finally Immortal
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Finally Immortal

5th of June, 2017:
Project for Eptic. More soon.
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Moving Castle
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Moving Castle

4th of June, 2017:
Fanart for Moving Castle who happened to really like the outcome.
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Container Complex
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Container Complex

4th of June, 2017:
Just stuff, really. Making textures and whatever.
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Make Me
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Make Me

27th of June, 2017:
Album art for the Blush and Sytrux Remix of Make Me.
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GW

18th of May, 2017:
Recreated scene from Metal Gear Solid 4: Guns of the Patriots.
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Solar Harvester
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Solar Harvester

24th of May, 2017:
Alternative titles: "The Eye" and "Interstellar Doritos Factory"
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Cloudsla
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Cloudsla

20th of May, 2017:
man its pretty cloudy today e
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Reiki Residual
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Reiki Residual

15th of May, 2017
Uhhhhh flower of life duuuuuude PEACE.
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8K Glass
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8K Glass

10th of May, 2017
8K render of... well, that. More insight on my social media posts.
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Neon Crap
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Neon Crap

6th of May, 2017
Just a bunch of stuff.
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The Messenger
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The Messenger

2nd of May, 2017
Once, there were twelve.
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Upper Levels
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Upper Levels

1st of May, 2017
All the way up there. In the clouds.
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House of Crosses
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House of Crosses

23rd of April, 2017
Some experimentation with one of my convenient building displacement maps I made a while back.
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The Orchid

18th of April, 2017:
She reigns over all that ever was. High quality wallpapers available.
desktop red / desktop white
phone back red / phone back white
phone front red / phone front white

Iracundia
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Iracundia

31st of March, 2017:
The chains are melting.
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Distanced
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Distanced

31st of March, 2017:
Short schedule work for Distanced, made in under an hour including all assets.
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N.Lymphoideus
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N.Lymphoideus

26th of March, 2017:
A deep black, shining.
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Versuchsanstalt
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Versuchsanstalt

24th of March, 2017:
Huh. Pretty weird. More building texturing.
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Earth 3333
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Earth 3333

17th of March, 2017:
Now we're safe, right?
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Off The Grid
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Off The Grid

5th of March, 2017:
Featuring Japan-2. Also fully PBR. Also displaced.
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Japan-1
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Japan-1

5th of March, 2017:
Texturing practise. Fully PBR. Displaced.
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Noragami
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Noragami

23rd of January, 2017:
I have never watched Noragami, but this traffic light looked nice.
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Pillars
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Pillars

9th of January, 2017:
Marked spots, all over town.
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Tastycat Head
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Tastycat Head

30th of November, 2016:
Made for Tastycat, a music community made possible by Monstercat and Tasty.
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Marsian Winds
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Marsian Winds

14th of November, 2016:
They were here before us. I told you this would happen.
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Spectrality
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Spectrality

7th of November, 2016:
Spectral beings.
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Lockdown
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Lockdown

4th of November, 2016:
Search commencing now.
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Reflect
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Reflect

30th of October, 2016:
Light reflectance.
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Continuum
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Continuum

26th of October, 2016:
Ambient. Sharp. Blush.
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Burnt Dude
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Burnt Dude

23rd of September, 2016:
Don't really know what happened to him. Procedural OR3 material practice with normals made in xNormal.
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Deadly Styles
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Deadly Styles

January - May, 2016:
VIP Reworked Artwork for Architekts release "Deadly Styles".
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Jungle

3rd of September, 2016:
Artwork for Blush's new release Jungle. Fully modeled and textured.
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Vargskelethor
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Vargskelethor

16th of August, 2016:
A 3D version of the Vargskelethor Vinesauce Joel icon.
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1959 Impala
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1959 Impala

5th of August, 2016:
In March 2016, two versions were modeled.
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Cyborg Fox
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Cyborg Fox

3rd of August, 2016:
Commissioned modeling and render of a cyborg fox.
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OOTD Main
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OOTD Main

5th of June, 2016:
Album art for Rfens new Collection "The Order Of The Day"
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OOTD Indiv.
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OOTD Indiv.

5th of June, 2016:
Album art for Rfens new Collection "The Order Of The Day"
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Dion Timmer (LL 2017)
links in description
Dion Timmer (LL 2017)

1st of September, 2017:
A compilation of some of the clips I made for Dion Timmer's show at Lost Lands 2017.
clip 1 (instagram)
clip 2 (instagram)

Sytrux Visuals
watch on instagram
Sytrux Visuals

4th of April, 2017:
A taste of a few of many visual clips I made for my buddy Sytrux. Music used in video by Sytrux.
clip (instagram)

Tastycat Visuals
no link available
Tastycat Visuals

2nd of March, 2017:
One of the animated scenes I made for the upcoming Tastycat Mix podcast.
no link available

Hypnotick Visuals
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Hypnotick Visuals

10th of February, 2017:
A few examples of stage video work done for Hypnotick.
clip 1 (instagram)
clip 2 (instagram)

Audio Sampler Test
watch on instagram
Audio Sampler Test

10th of October, 2016:
Responsive lighting and movement scripting. Scene concept by Eptic.
clip (instagram)